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[Project1].[VacationHours] AS [VacationHours], [Project1].[SickLeaveHours] AS [SickLeaveHours], [Project1].[CurrentFlag] AS [CurrentFlag], [Project1].[rowguid] AS [rowguid], [Project1].[ModifiedDate] AS [ModifiedDate], [Project2].[ContactID] AS [ContactID], [Project3].[ManagerID] AS [ManagerID] FROM ( SELECT cast(1 as bit) AS X ) AS [SingleRowTable1] LEFT OUTER JOIN (SELECT [Extent1].[EmployeeID] AS [EmployeeID], [Extent1].[NationalIDNumber] AS [NationalIDNumber], [Extent1].[LoginID] AS [LoginID], [Extent1].[Title] AS [Title], [Extent1].[BirthDate] AS [BirthDate], [Extent1].[MaritalStatus] AS [MaritalStatus], [Extent1].[Gender] AS [Gender], [Extent1].[HireDate] AS [HireDate], [Extent1].[SalariedFlag] AS [SalariedFlag], [Extent1].[VacationHours] AS [VacationHours], [Extent1].[SickLeaveHours] AS [SickLeaveHours], [Extent1].[CurrentFlag] AS [CurrentFlag], [Extent1].[rowguid] AS [rowguid], [Extent1].[ModifiedDate] AS [ModifiedDate] FROM [HumanResources].[Employee] AS [Extent1] WHERE 21 = [Extent1].[EmployeeID] ) AS [Project1] ON 1 = 1 LEFT OUTER JOIN (SELECT [Extent2].[EmployeeID] AS [EmployeeID], [Extent2].[ContactID] AS [ContactID] FROM [HumanResources].[Employee] AS [Extent2] WHERE 21 = [Extent2].[EmployeeID] ) AS [Project2] ON 1 = 1 LEFT OUTER JOIN (SELECT [Extent3].[EmployeeID] AS [EmployeeID], [Extent3].[ManagerID] AS [ManagerID] FROM [HumanResources].[Employee] AS [Extent3] WHERE 21 = [Extent3].[EmployeeID] ) AS [Project3] ON 1 = 1 Another useful method that is part of the ObjectContext is the TryGetObjectByKey method. Similar to the GetObjectByKey method, this can be used to retrieve an object from the persistence layer by an EntityKey. The difference with this method is that it accepts a reference object as a parameter, and returns a Boolean indicating whether it was successful or failed in the retrieval. As you can see in Listing 6-8, this built-in functionality is useful because it reduces the amount of code that you have to write. 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May 15, 2014 · This tutorial describes how to create Code 128 barcodes in Crystal reports using barcode ...Duration: 2:45Posted: May 15, 2014 Making a new archive implementation available to Ogre is as simple as implementing a class that derives from Archive to handle the actual archive access and a class that derives from ArchiveFactory that creates instances of that archive when needed, and then supplying an instance of the ArchiveFactory to the ArchiveManager subsystem (see Listing 7-6). Listing 7-6. Registering a New Archive Type with Ogre class MyArchive : public Archive { // Archive implementation here }; class MyArchiveFactory : public ArchiveFactory { // implement the ArchiveFactory (FactoryObj template) methods here // For example, createInstance() Archive* createInstance(const String& name) { return new MyArchive(name, "MyArchiveType"); } }; Once the effect s environment map is set, all that is left is to simply render some objects. 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Crystal Reports Code 128 Video ... TIP Don t forget to configure the scene s lighting. Without it your objects will be entirely unlit but will still reflect their environment, which is probably not what you are expecting to see. Several additional effect properties are available to control the way in which the environment mapping is applied to your rendered objects. First is the EnvironmentMapAmount property, which controls the strength of the blending effect between the environment texture and the object s own texture, in the range of 0 to 1. When set to 1 (its default value), the environment map will completely replace the object s texture; when set to 0, the environment map will be completely switched off. Values between will provide varying levels of subtlety to the strength of reflections. Next is the EnvironmentMapSpecular property. If you encode additional data into your image s alpha channel, this property can be used to implement a cheap simulation of specular lighting on your objects. This effect works better when the object is highly curvy because large flat surfaces tend to break the illusion of the specular lighting. The EnvironmentMapSpecular property allows a color to be specified with which the alpha channel data will be tinted. It defaults to black, which disables this effect. void function() { MyArchiveFactory *factory = new MyArchiveFactory; ArchiveManager::getSingleton().addArchiveFactory(factory); } When Ogre encounters the type of archive you have registered (either while processing a resources.cfg file or when manually setting up resource locations), it will access the archive through the Archive class you just registered. For example, when the Ogre ExampleApplication framework encounters a Zip line in the resources.cfg file, it accesses that archive through an instance of ZipArchive. 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